New Crash Course Style YouTube videos to facilitate classroom style discussions!

I don’t know how I’ll find the time between ministry, traveling, and working full time at my new job, the Energy Institute High School, but I’m committing some time this next year to initiating my new YouTube channel, “Best Class Ever.” I’d love to hear feed back on my initial videos!

This first video is to introduce the channel

 

The next two are rough drafts. I will re-edit them and upload them to the new channel. Let me know what you think and your suggestions could go into the next draft!

Noah’s Flood Part 1

 

Noah’s Flood Part 2 (very rough)

How to use 3d geometry to solve problems

Buckminster Fullers’s Design Science, 3d Printing, and the future of engineering

by Shaun D. McMillan

Most of the objects we see today are manufactured on a massive scale. The shapes we most often see are squares, rectangles, and simple forms that can easily be reproduced. But now that 3d printing is becoming more accessible, we are seeing more sophisticated geometry like fractals, hexagons, and organic flexible shapes. Is this just a trend, or will we continue to see more interesting geometry in our everyday lives? How can we use these more sophisticated shapes to solve problems?

Here is a simple way that geometry can introduce new solutions. PLA plastic is one of the most common materials used for 3d printing, but it is quite rigid and stiff. So how could we make flexible wearible 3d printed clothing and accessories? We could try to create hinge joints like we often do with metals, but actually we achieve a lot more flexibility and reduce the amount of material used by simply modifying the geometry.

3d geometry lowREs

These geometric patterns have their own design appeal and aesthetic, but first and foremost it emerged from its usefulness and efficiency.

Can this be taken further? Continue reading How to use 3d geometry to solve problems

Pricing

Availability

The game is currently in development. I could publish the game now, but due to the large number of components I feel the need to simplify some of the mechanics. In the meantime I know there are a lot of teachers who would like to experiment with the game even if it is still in its prototype stage. So I am currently offering the following options to help raise money for promotion and development.

Sign up for our newsletter

FREE – Get occasional updates on the game and invites to each event.

Sign me up!

Teleconference with me for 1 hour

Free – Let’s schedule a time to discuss future possiblities. Simply email me to let me know what and when you have in mind. The tragedy of being an educator is that we are so busy that we become isolated, yet we thrive on exchanging ideas. Let’s tear down the walls of the classroom.

Simply email me what and when you want to discuss at shaunDmcmillan@gmail.com

Get a copy of the rule books

guidebook cover -smalLosRes$15 + shipping – Let me mail you a copy of the facilitator setup guide as well as the Prime Minister player’s handbook, and Scientist player’s handbook. These booklets will explain the rules and setup in detail.

Simply email me your address at shaunDmcmillan@gmail.com, let me know you want the rule books, and I’ll email you an invoice before I mail you the booklets.

Get the Setup Guide, Rules, and 20 National Briefings


agendas-combo$40 + shipping
– Need to persuade others to participate or sponsor the event? Let me send you all 20 of the national briefings, each outlining every nation’s individual character, objectives, and starting resources. These post-card sized game assets make it easy for anyone to understand why this is such a powerful political science simulation.

Simply email me your address at shaunDmcmillan@gmail.com, let me know you want the rule books & National Briefings, and I’ll email you an invoice before I mail you the booklets.

Order a full card/component set

Hard to set a price on this. Due to the large number of components required from different vendors it almost too expensive for teachers paying out of pocket, and not profitable enough to help me promote the game or protect my assets after the long hours of design my students and I invested. Sign up for our newsletter to find out if and when I decide to publish the game, or run a crowd-sourcing campaign to print a large number of copies. I do occasionally let other teachers run the game to help collect feedback from their experience. Email me if you’d like to help develop it, test play it, or contribute any ideas.

Let me visit your school!

$1200 No additional fees (travel costs included in price) – I love sharing about game design, so let me come speak to your school. The price may change for international travel or last second flight tickets.

Host an ALLIANCE Megagame event at your school

$2000 I’ll personally come and run the game for your students. I’ll bring all the materials and use the funds to cover my travel costs. Price may change based on travel needs.

Let’s design a custom version of ALLIANCE for your organization

$4000 – I welcome the challenge to create original or modified simulations for students. The price may vary depending one the design needs of your game and the scope of collaboration needed to complete the project.

For all inquiries email me at shaunDmcmillan@gmail.com

Bible Study Interactive logo

Great Boy the Game Kickstarter has officially launched!

The Kickstarter project is live!!!

Great Boy the Game is a 1~3 player narrative puzzle that gives the players a chance to work out a mysterious miracle story about Elijah from the bible.  Players will have to

  • Explore locations
  • Find items including clues, spiritual weapons, non-playable characters, tradeable goods, and scriptures key to solving the puzzles
  • maintain their strength and confidence stats
  • make really difficult choices that alter the course of the game
  • fight spiritual battles

The game will be made up of nearly 100 tarot-sized (2.75 x 4.75 inch) cards, each with original art!

The art is nearly complete and I will soon begin game testing the newer version. We had some success game testing the earlier version, but this version is much much better which gives me the confidence to launch the kickstarter campaign.

Great Boy the Game locations map
Great Boy the Game locations map
Great Boy the Game card sets
Not all locations or cards are included here. There will be 90+ tarot-sized cards!
An article in a Taiwanese magazine about The Game Testing Team in Taiwan trying out an earlier version of the game!
An article in a Taiwanese magazine about The Game Testing Team in Taiwan trying out an earlier version of the game!
Great Boy the Game Promotional Poster
Great Boy the Game Promotional Poster

New Animation, Game Design, Programming, and Video Home School Classes at Techno Chaos in Houston, TX

Houston Home School Computer Art Classes

I’m officially teaching the following classes at Techno Chaos in Sugarland, TX, which will likely move to Stafford, TX (Southwest side of Houston) this spring! I teach mostly home school classes but we also have some competitive robotics clubs, maker-space clubs, and 3D printing clubs.

Click on the titles to see about pricing, times, and availability.

How to Build a Youtube Community

Learn how to bring together a community and the careers of professional creatives
by learning how to create with a sense of purpose, how to communicate more powerfully, how to safely design a youtube channel brand, how to produce videos, fundamentals of marketing, and creating interaction with an audience though a basic understanding of human nature.

Game Design, Concept Art, & Programming

Learn how to design all kinds of games with professional animator, web designer, and game designer Shaun D. McMillan, the creator of the ALLIANCE Megagame. Students will learn both game art, game mechanics through designer board games, and game programming through the game development software, Game Maker Studio.

Here is a video of us game testing one a game designed by one of the students

Character Design & Modeling with Maya

Learn to build 3D modeled shapes as characters to be animated in a film or game environment, and how to sculpt organic shapes in the world’s leading 3D software called, “Maya.”. In our Applied Learning weekly classes we will base the students lessons on their current skill level and adjust to keep them progressing towards their potential.

Graphic Design

Students can learn the fundamentals of Continue reading New Animation, Game Design, Programming, and Video Home School Classes at Techno Chaos in Houston, TX